Elemental - Crawling Chaos - Expanded Campaign Edition (softcover, standard color book)
EAN13
2000218530106
Éditeur
Gildor Games
Poids
250 g
Fiches UNIMARC
S'identifier

Elemental - Crawling Chaos - Expanded Campaign Edition (softcover, standard color book)

Gildor Games

Offres

Old Ones, New Terrors

“To a season of political and social upheaval was added a strange and brooding apprehension of hideous physical danger; a danger widespread and all-embracing, such a danger as may be imagined only in the most terrible phantasms of the night.”

H.P. Lovecraft – Nyarlathotep


Something rotten lies behind the manufactured images of the modern age, and it is spreading. A vile, malevolent thing. It is the rage in the eyes of a bully, the voice that goads on a killer, the certainty that there’s something staring at you from the darkness beyond the half open closet door. It tricks us into believing lies and rejecting the truth. It spreads fear and rage and greed, and feeds from those things. Whenever we succumb to our darkest impulses, we give it power. And so it grows, little by little, relentlessly—the Crawling Chaos.


Crawling Chaos is a modern Lovecraftian horror campaign in which daring citizens lead secret lives investigating the many forms of Nyarlathotep and their human puppets. The book puts a distinctly modern spin on Lovecraftian horror gaming, both in content and presentation:

A diverse and relatable set of characters.
A modern, familiar setting: horror that hits close to home, inspired by modern fears.
A focus on unique monsters and antagonists, not just the familiar tentacled menaces of old.
Nyarlathotep is unique in Lovecraft’s pantheon, manifesting not as an alien entity beyond our understanding, but as a more human and personal manipulator of our desires and fears.
Rather than presenting a scripted campaign, the book gives you an initial scenario and a set of tools to help you build your own campaign around it.
Jam-packed with ideas and inspiration on every page, with dozens of locations, NPCs, nefarious schemes, adventure seeds, horrific moments, nightmarish monstrosities and more.
Tools for players to create interesting characters, and for the GM to build scenarios using the people and places the PCs care about. In this campaign, the PCs are not globe-trotting adventurers looking for danger in faraway lands. Here, the danger is close to home, and sometimes it finds them.
The campaign-building tools are system-agnostic, so they are equally useful with any game system.
pg17-18

The book is divided into three parts:

Part 1: A fully detailed scenario with everything required to play. The scenario functions either as a “one-shot” or as an “origin story” of a full campaign. And it is available for free! If you dare to crack open this premium expanded version, you'll also get…

Part 2: A campaign toolkit containing dozens of system-less tables to generate PC backgrounds, locations, NPCs, nightmarish monstrosities, weird artifacts, sinister plots, disturbing scenes and more.

Part 3: A compendium of spells and creatures of the Cthulhu Mythos, adapted to the ELEMENTAL RPG.
S'identifier pour envoyer des commentaires.